var treeData = [
	{
		"title":"Balanced",
		"anchor":"tree1",
		"prereqs":{
			"skill-0-1-1":"skill-0-0-1"
		},
		"tree":{
			0:{
				1:{
					"title":"Passive Protection",
					"effects":{
						"Physical Protection": "+4"
					},
					"image":"balance/passive_protection.png"
				},
				2:{
					"title":"Jetpack Power",
					"effects":{
						"Jetpack Cost": "-50%"
					},
					"image":"balance/jetpack_power.png"
				}
			},
			1:{
				1:{
					"title":"Advanced Passive Protection",
					"effects":{
						"Physical Protection": "+5"
					},
					"image":"balance/adv_passive_protection.png"
				},
				2:{
					"title":"Power Pool Increase",
					"effects":{
						"Max Power Pool": "+40%"
					},
					"image":"balance/power_pool_increase.png"
				}
			},
			2:{
				3:{
					"title":"Team Boost Increase",
					"effects":{
						"Morale Required For Boost": "-25%"
					},
					"image":"balance/team_boost_increase.png"
				}
			},
			3:{
				1:{
					"title":"Health",
					"effects":{
						"Max Health": "+10%"
					},
					"image":"balance/health.png"
				},
				2:{
					"title":"Power Pool Return",
					"effects":{
						"Power Recharge Rate": "+20%"
					},
					"image":"balance/power_pool_return.png"
				}
			},
			4:{
				0:{
					"title":"Damage Increase: AOE",
					"effects":{
						"AOE Damage Dealt": "+6%"
					},
					"image":"balance/damage_increase_aoe.png"
				},
				1:{
					"title":"Damage Increase: Ranged",
					"effects":{
						"Ranged Damage Dealt": "+6%"
					},
					"image":"balance/damage_increase_ranged.png"
				},
				2:{
					"title":"Damage Increase: Melee",
					"effects":{
						"Melee Damage Dealt": "+6%"
					},
					"image":"balance/damage_increase_melee.png"
				}
			},
			5:{
				1:{
					"title":"Offhand Recharge",
					"effects":{
						"Offhand Recharge Delays": "-10%"
					},
					"image":"balance/offhand_recharge.png"
				}
			},
			6:{
				1:{
					"title":"Super Agent",
					"effects":{
						"Max Health": "+10%",
						"AOE Damage Dealt": "+5%",
						"Ranged Damage Dealt": "+5%",
						"Melee Damage Dealt": "+5%",
						"Healing Received": "+5%",
						"Physical Protection": "+4",
						"Offhand Recharge Delays": "-5%"
					},
					"image":"balance/super_agent.png"
				}
			}
		}
	},
	{
		"title":"Infiltration",
		"anchor":"tree2",
		"prereqs":{
			"skill-1-1-0":"skill-1-0-0",
			"skill-1-2-0":"skill-1-1-0",
			"skill-1-2-2":"skill-1-1-2",
			"skill-1-1-3":"skill-1-0-3"
			},
		"tree":{
			0:{
				0:{ 
					"title":"Melee I",
					"effects":{
						"Melee Protection": "+10",
						"Melee Damage Dealt": "+3%"
					},
					"image":"recon/melee1.png"
				},
				1:{ 
					"title":"Athletics",
					"effects":{
						"Ground Speed": "+15%"
					},
					"image":"recon/athletics.png"
				},
				2:{ 
					"title":"Explosives Area Increase",
					"effects":{
						"AOE Radius": "+10%",
						"AOE Effective Range": "+20%"
					},
					"image":"recon/explosives_area_increase.png"
				},
				3:{ 
					"title":"Recon Offhand Recharge",
					"effects":{
						"Offhand Recharge Delays": "-8%"
					},
					"image":"recon/recon_offhand_recharge.png"
				}
			},
			1:{
				0:{ 
					"title":"Melee II",
					"effects":{
						"Melee Protection": "+7",
						"Melee Damage Dealt": "+4%",
						"Blocking Power Cost": "-50%"
					},
					"image":"recon/melee2.png"
				},
				1:{ 
					"title":"Stealth Protection",
					"effects":{
						"Physical Protection While Stealthed": "*"
					},
					"image":"recon/stealth_protection.png"
				},
				2:{ 
					"title":"Explosives Damage",
					"effects":{
						"AOE Damage Dealt": "+8%"
					},
					"image":"recon/explosives_damage.png"
				},
				3:{ 
					"title":"Recon Offhand Recharge II",
					"effects":{
						"Offhand Recharge Delays": "-12%"
					},
					"image":"recon/recon_offhand_recharge2.png"
				}
			},
			2:{
				0:{ 
					"title":"Melee III",
					"effects":{
						"Melee Protection": "+6",
						"Melee Damage Dealt": "+5%"
					},
					"image":"recon/melee3.png"
				},
				2:{ 
					"title":"Explosives Damage II",
					"effects":{
						"AOE Damage Dealt": "+12%"
					},
					"image":"recon/explosives_damage2.png"
				}
			},
			3:{
				2:{
					"title":"Bomb Effect Increase",
					"effects":{
						"Bomb Effect Potency": "+25%"
					},
					"image":"recon/bomb_effect_increase.png"
				}
			},
			5:{
				1:{ 
					"title":"Stealth Restealth",
					"effects":{
						"Restealth Rate": "+50%"
					},
					"image":"recon/stealth_restealth.png"
				}
			},
			6:{
				1:{
					"title":"Super Ninja",
					"effects":{
						"Ground Speed": "+10%",
						"Melee Damage Dealt": "+6%",
						"Explosive Deploy Time": "-25%"
					},
					"image":"recon/super_ninja.png"
				}
			}
		}
	},
	{
		"title":"Marksman",
		"anchor":"tree3",
		"prereqs":{
			"skill-2-1-1":"skill-2-0-1",
			"skill-2-1-2":"skill-2-0-2",
			"skill-2-1-3":"skill-2-0-3",
			"skill-2-2-3":"skill-2-1-3",
			"skill-2-3-3":"skill-2-2-3"
		},
		"tree":{ 
			0:{
				0:{
					"title":"Escape Durations",
					"effects":{
						"Decoy Lifetime": "+50%",
						"Sealed Systems Duration": "+50%"
					},
					"image":"recon/escape_durations.png"
				},
				1:{
					"title":"Stim Duration",
					"effects":{
						"Bionics Duration": "+50%",
						"Melee Stim Duration": "+50%",
						"Range Stim Duration": "+50%",
						"Visual Scanner Duration": "+50%"
					},
					"image":"recon/stim_duration.png"
				},
				2:{
					"title":"Recon Rifle Effective Range",
					"effects":{
						"Recon Rifle Effective Range": "+50",
						"Sniper Rifles Effective Range": "+200"
					},
					"image":"recon/recon_rifle_effective_range.png"
				},
				3:{
					"title":"Recon Rifle Damage",
					"effects":{
						"Recon Rifle Range": "+50",
						"Sniper Rifle Range": "+150"
					},
					"image":"recon/recon_rifle_damage.png"
				}
			},
			1:{
				0:{
					"title":"Escape",
					"effects":{
						"Jump Height": "+50%"
					},
					"image":"recon/escape.png"
				},
				1:{
					"title":"Stim Boost",
					"effects":{
						"Bionics Potency": "+50%",
						"Melee Stim Potency": "+50%",
						"Range Stim Potency": "+50%",
						"Visual Scanner Potency": "+50%"
					},
					"image":"recon/stim_boost.png"
				},
				2:{ 
					"title":"Recon Rifle Accuracy",
					"effects":{
						"Recon Rifle Accuracy Modifier": "+20%",
						"Sniper Rifle Accuracy Modifier": "+50%",
						"Sniper Rifle Rate Of Fire": "+20%"
					},
					"image":"recon/recon_rifle_accuracy.png"
				},
				3:{
					"title":"Recon Rifle Power Cost",
					"effects":{ 
						"Recon Rifle Power Cost": "-10%",
						"Sniper Rifle Power Cost": "-10%"
					},
					"image":"recon/recon_rifle_power_cost.png"
				}
			},
			2:{
				0:{
					"title":"Athletic Dodge",
					"effects":{
						"AOE Protection": "+8",
						"Ranged Protection": "+8"
					},
					"image":"recon/athletic_dodge.png"
				},
				3:{
					"title":"Recon Rifle Damage",
					"effects":{
						"Recon Rifle Damage": "+7%",
						"Sniper Rifle Damage": "+7%"
					},
					"image":"recon/recon_rifle_damage.png"
				}
			},
			3:{
				3:{ 
					"title":"Recon Rifle Damage II",
					"effects":{
						"Recon Rifle Damage": "+8%",
						"Sniper Rifle Damage": "+8%"
					},
					"image":"recon/recon_rifle_damage2.png"
				}
			},
			5:{
				1:{
					"title":"Killer Instinct",
					"effects":{
						"Sniper Protection Debuff": "10"
					},
					"image":"recon/killer_instinct.png"
				}
			},
			6:{
				1:{
					"title":"Super Sharpshooter",
					"effects":{
						"Recon Rifle Damage": "+5%",
						"Recon Rifle Rate Of Fire": "+5%",
						"Sniper Rifle Damage": "+5%",
						"Sniper Rifle Rate Of Fire": "+5%"
					},
					"image":"recon/super_sharpshooter.png"
				}
			}
		}
	}
];
