var treeData = [
	{
		"title":"Balanced",
		"anchor":"tree1",
		"prereqs":{
			"skill-0-1-1":"skill-0-0-1"
		},
		"tree":{
			0:{
				1:{
					"title":"Passive Protection",
					"effects":{
						"Physical Protection": "+4"
					},
					"image":"balance/passive_protection.png"
				},
				2:{
					"title":"Jetpack Power",
					"effects":{
						"Jetpack Cost": "‑50%"
					},
					"image":"balance/jetpack_power.png"
				}
			},
			1:{
				1:{
					"title":"Advanced Passive Protection",
					"effects":{
						"Physical Protection": "+5"
					},
					"image":"balance/adv_passive_protection.png"
				},
				2:{
					"title":"Power Pool Increase",
					"effects":{
						"Max Power Pool": "+40%"
					},
					"image":"balance/power_pool_increase.png"
				}
			},
			2:{
				3:{
					"title":"Team Boost Increase",
					"effects":{
						"Morale Required For Boost": "‑25%"
					},
					"image":"balance/team_boost_increase.png"
				}
			},
			3:{
				1:{
					"title":"Health",
					"effects":{
						"Max Health": "+10%"
					},
					"image":"balance/health.png"
				},
				2:{
					"title":"Power Pool Return",
					"effects":{
						"Power Recharge Rate": "+20%"
					},
					"image":"balance/power_pool_return.png"
				}
			},
			4:{
				0:{
					"title":"Damage Increase: AOE",
					"effects":{
						"AOE Damage Dealt": "+6%"
					},
					"image":"balance/damage_increase_aoe.png"
				},
				1:{
					"title":"Damage Increase: Ranged",
					"effects":{
						"Ranged Damage Dealt": "+6%"
					},
					"image":"balance/damage_increase_ranged.png"
				},
				2:{
					"title":"Damage Increase: Melee",
					"effects":{
						"Melee Damage Dealt": "+6%"
					},
					"image":"balance/damage_increase_melee.png"
				}
			},
			5:{
				1:{
					"title":"Offhand Recharge",
					"effects":{
						"Offhand Recharge Delays": "‑10%"
					},
					"image":"balance/offhand_recharge.png"
				}
			},
			6:{
				1:{
					"title":"Super Agent",
					"effects":{
						"Max Health": "+10%",
						"AOE Damage Dealt": "+5%",
						"Ranged Damage Dealt": "+5%",
						"Melee Damage Dealt": "+5%",
						"Healing Received": "+5%",
						"Physical Protection": "+4",
						"Offhand Recharge Delays": "‑5%"
					},
					"image":"balance/super_agent.png"
				}
			}
		}
	},
	{
		"title":"Tank",
		"anchor":"tree2",
		"prereqs":{
			"skill-1-1-0":"skill-1-0-0",
			"skill-1-1-1":"skill-1-0-1",
			"skill-1-1-2":"skill-1-0-2",
			"skill-1-1-3":"skill-1-0-3",
			"skill-1-2-0":"skill-1-1-0",
			"skill-1-2-3":"skill-1-1-3",
			"skill-1-3-3":"skill-1-2-3"
		},
		"tree":{
			0:{
				0:{
					"title":"Melee I",
					"effects":{
						"Melee Protection": "+10",
						"Melee Damage Dealt": "+10%"
					},
					"image":"assault/melee1.png"
				},
				1:{
					"title":"Medical Link",
					"effects":{
						"Healing Received": "+5%"
					},
					"image":"assault/medical_link.png"
				},
				2:{
					"title":"Damage Shields Duration",
					"effects":{
						"AOE Shield Lifetime": "+50%",
						"Ranged Shield Lifetime": "+50%"
					},
					"image":"assault/damage_shields_duration.png"
				},
				3:{
					"title":"Built Tough",
					"effects":{
						"AOE Protection": "+15"
					},
					"image":"assault/built_tough.png"
				}
			},
			1:{
				0:{
					"title":"Melee II",
					"effects":{
						"Melee Protection": "+7",
						"Melee Damage Dealt": "+4%",
						"Blocking Energy Cost": "‑50%"
					},
					"image":"assault/melee2.png"
				},
				1:{
					"title":"Medical Link II",
					"effects":{
						"Healing Received": "+7%"
					},
					"image":"assault/medical_link2.png"
				},
				2:{
					"title":"Damage Shields Absorption",
					"effects":{
						"AOE Shield Capacity": "+20%",
						"Ranged Shield Capacity": "+20%"
					},
					"image":"assault/damage_shields_absorption.png"
				},
				3:{
					"title":"Built Truck Tough",
					"effects":{
						"Ranged Protection": "+15"
					},
					"image":"assault/built_truck_tough.png"
				}
			},
			2:{
				0:{
					"title":"Melee III",
					"effects":{
						"Melee Protection": "+6",
						"Melee Damage Dealt": "+5%",
						"Melee Slow Potency": "+50%"
					},
					"image":"assault/melee3.png"
				},
				3:{
					"title":"Built Tough as Nails",
					"effects":{
						"Max Health": "+15%"
					},
					"image":"assault/built_tough_as_nails.png"
				}
			},
			3:{
				3:{
					"title":"Built Brick Wall Tough",
					"effects":{
						"Max Health": "+10%",
						"AOE Protection": "+4",
						"Ranged Protection": "+4",
						"Knockback Protection": "+15",
						"Stun Protection": "+15"
					},
					"image":"assault/built_brick_wall_tough.png"
				}
			},
			5:{
				2:{
					"title":"Heavy Armor",
					"effects":{
						"AOE Protection": "+10",
						"Ranged Protection": "+10",
						"Melee Protection": "+10",
						"Healing Received": "+7%"
					},
					"image":"assault/heavy_armor.png"
				}
			},
			6:{
				2:{
					"title":"Super Tank",
					"effects":{
						"Max Health": "+30%",
						"AOE Protection": "+5",
						"Ranged Protection": "+5",
						"Perfect Target Self-Slow": "‑100%",
						"AOE Shield Self-Slow": "‑100%",
						"Ranged Shield Self-Slow": "‑100%"
					},
					"image":"assault/super_tank.png"
				}
			}
		}
	},
	{
		"title":"Explosives",
		"anchor":"tree3",
		"prereqs":{
			"skill-2-1-0":"skill-2-0-0",
			"skill-2-1-3":"skill-2-0-3",
			"skill-2-2-3":"skill-2-1-3",
			"skill-2-3-1":"skill-2-2-1"
		},
		"tree":{
			0:{
				0:{
					"title":"Assault Offhand Recharge",
					"effects":{
						"Explosive Offhand Recharge Delay": "‑8%"
					},
					"image":"assault/assault_offhand_recharge.png"
				},
				1:{
					"title":"Launcher Power",
					"effects":{
						"Launcher Power Cost": "‑10%"
					},
					"image":"assault/launcher_power.png"
				},
				2:{
					"title":"Combat Off-Hand Area",
					"effects":{
						"Grenade AOE Radius": "+10%",
						"Grenade Effective Range": "+20%"
					},
					"image":"assault/combat_offhand_area.png"
				},
				3:{
					"title":"Assault Guns Range",
					"effects":{
						"MASER Rifle Range": "+50",
						"Stormer Scattergun Range": "+50",
						"Minigun Range": "+50",
						"Inferno Cannon Range": "+50"
					},
					"image":"assault/assault_guns_range.png"
				}
			},
			1:{
				0:{
					"title":"Assault Offhand Recharge II",
					"effects":{
						"Explosive Offhand Recharge Delay": "‑12%"
					},
					"image":"assault/assault_offhand_recharge2.png"
				},
				1:{
					"title":"Launcher AOE Increase",
					"effects":{
						"Launcher AOE Radius": "+10%",
						"Launcher Effective Range": "+20%"
					},
					"image":"assault/launcher_aoe_increase.png"
				},
				2:{
					"title":"Combat Off-Hand Damage I",
					"effects":{
						"Offhand Grenade Damage": "+10%"
					},
					"image":"assault/combat_offhand_damage.png"
				},
				3:{
					"title":"Assault Guns Power Cost",
					"effects":{
						"MASER Rifle Power Cost": "‑10%",
						"Stormer Scattergun Power Cost": "‑10%",
						"Minigun Power Cost": "‑10%",
						"Inferno Cannon Power Cost": "‑10%"
					},
					"image":"assault/assault_guns_power_cost.png"
				}
			},
			2:{
				1:{
					"title":"Launcher Damage Increase",
					"effects":{
						"Launcher AOE Damage Dealt": "+4%"
					},
					"image":"assault/launcher_damage_increase.png"
				},
				3:{
					"title":"Assault Guns Damage",
					"effects":{
						"MASER Rifle Damage Dealt": "+10%",
						"Stormer Scattergun Damage Dealt": "+10%",
						"Minigun Damage Dealt": "+10%",
						"Inferno Cannon Damage Dealt": "+10%"
					},
					"image":"assault/assault_guns_damage.png"
				}
			},
			3:{
				1:{
					"title":"Launcher Damage Increase II",
					"effects":{
						"Launcher AOE Damage Dealt": "+6%"
					},
					"image":"assault/launcher_damage_increase2.png"
				}
			},
			5:{
				1:{
					"title":"Spare Power",
					"effects":{
						"Device Power Cost": "‑5%",
						"Max Power Pool": "+20%",
						"Power Recharge Rate": "+10%"
					},
					"image":"assault/spare_power.png"
				}
			},
			6:{
				1:{
					"title":"Super Explosive",
					"effects":{
						"AOE Radius": "+20%",
						"AOE Effective Range": "+20%",
						"AOE Damage Dealt": "+6%",
						"Minigun Self-Slow": "‑100%",
						"Inferno Cannon Self-Slow": "‑100%"
					},
					"image":"assault/super_explosive.png"
				}
			}
		}
	}
];